Victoria Dallon, known publicly as Antares, and formerly as Glory Girl, is the lead character of Ward.
- 1 Personality
- 2 Appearance
- 3 Abilities and Powers
- 4 History
- 4.1 Background
- 4.2 Boston Games
- 4.3 Story Start
- 4.4 Post-Leviathan
- 4.5 Post-Slaughterhouse Nine
- 4.6 Post-Echidna
- 4.7 Gold Morning
- 4.8 Post-Gold Morning
- 4.9 Early Ward
- 4.10 Post-Fallen Fall
- 4.11 Post-Goddess' Takeover
- 4.12 Post-Time Bubble Pop
- 4.13 Post-Attack on Teacher
- 4.14 The Ice Breaks
- 4.15 Ward Epilogue
- 5 Chapter Appearances
- 6 Trivia
- 7 Fanart Gallery
- 8 References
- 9 Site Navigation
Personality[edit | edit source]
Early Worm[edit | edit source]
Victoria was a hot-tempered and prideful cape, partly as a result of her powers. She enjoyed fighting and was prone to using excessive force on her enemies. Despite this she genuinely believed in being a hero and helping others.
She was taking a university course that offered information on parahumans, despite not being done with high school.
Post-Slaughterhouse Nine[edit | edit source]
Victoria found Amy after she healed Mark and ran from their house. Victoria attempted to calm Amy down, but worn out Amy, unable to hold back anymore, imprinted love for herself into Victoria's brain, causing Victoria to leave in disgust.
Victoria was among the Protectorate heroes who battled Crawler and was horrendously injured by Crawler's venom. As a desperate temporary protective measure, her sister transmuted her body into a hard case with a hodgepodge of body parts (multiple arms, legs, and heads), using the flesh of rats, cats, dogs, and whatever else was available. Unfortunately, this stressed Panacea to the point of breakdown, and she forgot how to put Victoria back together.
Victoria was sent to live in the Parahuman Asylum. Although at first she sublimated her forced infatuation into anger at the violation, eventually she was reduced to begging to be reunited with Amy, as well as derailing every conversation to her sister at later stages.
She was extremely worried that her family would stop visiting her in the Asylum.
Ward[edit | edit source]
She had two years after being mutilated by her sister to reexamine how she did things before, leading to her changing approach. She struggles with the (ir)reality of her restored body and had to re-learn day to day life. By Y1, she had abandoned her Glory Girl identity, and stated that the identity could stay dead. She has stated that she didn't believe in forgiving and forgetting. She is very self conscious.
She was willing to help a self-described supervillain figure out the PHO interface, describing herself as "unfortunately afflicted with desire to help people" and noting that "you catch more flies with honey than with vinegar".
She was understandably upset when she was rejected from university. She wrote a list of fourteen "unreasonable ... semi-possible" reasons she might have been rejected, although the rational part of her knew that it was likely because there simply were not enough places. She described herself as having "gotten good at effective brooding".
During the Ward she slowly regains her ability to function as a super-heroine, although at the cost of moral compromises and personal day-to-day happiness.
Reputation[edit | edit source]
The public assumed that she had died after the Slaughterhouse Nine.
With her team she has started to build a new reputation as a problem solver.
Relationships[edit | edit source]
Initially, Panacea tended to take on the role of keeping her in check. They grew up as sisters, and were extremely close as a result.
Victoria believes Amy to be one of the scariest people on Earth. She is so traumatized by what Amy did to her, that even seeing someone who vaguely reminds her of Amy is enough to send her thoughts spiraling.
Victoria is so adversarial of Amy now, that when Amy tried to touch her, Victoria responded by attacking her, and almost killing her.
Vista[edit | edit source]
Got along well with Vista helping each other deal with the aftermath of Leviathans attack. Vicky took strength from the fact that the girl was still being a Hero after Gold Morning. They have a fairly close relationship, referring to each other as 'Big V' and 'Little V'.
Sveta[edit | edit source]
Despite only encountering Tattletale once prior to her breakdown, Glory Girl had a strong dislike of her. When Tattletale taunted Amy about her secrets Victoria became angered, threatening to have both Tattletale and Skitter jailed in the Birdcage. During her later confrontation with Tattletale she makes it very clear that she blames Tattletale in part for what happened with Amy (though she does express remorse for her own role). During Ward they continue to be antagonistic toward each other, but eventually forge working relationship with some amount of mutual respect.
Victoria had a very mixed opinion of Skitter; she acknowledges Taylor's heroism but also condemns what she saw as Taylor's needless brutality (in particular her murder of Alexandria). Nevertheless she was disgusted by what Taylor went through, criticizing Madison Clements when the latter admitted her role in Taylor's descent into villainy. She did not remember Taylor's involvement in the battle against the Slaughterhouse Nine.
Victoria has a close relationship to her former therapist, meeting with her early on in ward to discuss her future. Jessica later confides in Victoria and asks her for help with several of her patients, giving Victoria a task, and direction at the beginning of Ward.
After some time they have grown to appreciate each other.
Initially just saw her as a happy kid but started to appreciate how deep and complex her issues actually were.
Once Victoria became aware of why she smiled so much she was able to read Kenzie's body language much better.
Victoria is frustrated by Rain a lot of the time, but understands and appreciates that he is trying his best, to be his best self.
Victoria is attracted to Anelace, but not interested in having a long term relationship with him. This ultimately culminates in them sleeping together. They later start dating.
Appearance[edit | edit source]
Early Worm[edit | edit source]
Victoria is a tall, platinum blonde, young woman. As Glory Girl, she wears a white one-piece dress that ends in a skirt at her mid-thigh with shorts underneath, an over-the shoulder cape, high boots and a golden tiara with spikes radiating from it.
Post-Slaughterhouse Nine[edit | edit source]
Early Ward[edit | edit source]
After Gold Morning her body was restored to its previous form.
Victoria abandoned her Glory Girl identity, and initially wears mostly casual, civilian clothes or some generic, backup costumes.
New Costume[edit | edit source]
With Weld's help, Victoria crafted a new costume for herself, using designs she had long been working on. Two store-bought hoodies and some old armor of her father's were cannibalized to create it. The design was inspired by her old Glory Girl costume, her newly-reshaped forcefield, a desire to differentiate herself, and a practical need for increased protection because she was leaving her forcefield down more often, among other influences. It was intended to be weighty, but still form-fitting in the torso and arms.
The costume featured a hood and removable sleeves. The cloth was black with (eventually) white trim, re-purposed from a hoodie. The hood had metal decoration at the edge, a metal ornament at the peak of the hood with rays forking upward.
The armour of the costume was described as gold or white-gold. It had a flat breastplate with decorative "rays" in the center, overlapping a second piece of armour that covered her collarbone and upper breast. The armour around her legs was similarly decorated. Spikes projected from the shoulder pads, four parallel "rays" and then a fifth shorter one slightly apart, curving toward the front and leading into similar decoration on the breastplate. When she posed with her hands on her hood they pointed backwards.
A protective mask hung from the belt for use in serious situations.The gloves were fingerless and decorated with back-swept spikes that were sharp enough to be used to cut things.
Abilities and Powers[edit | edit source]
Victoria has the classic Alexandria package of flight, invincibility, and superhuman strength. She also radiates an aura that makes her allies more inclined to respect and look up to her, while making her terrifying and intimidating to her enemies.
Forcefield[edit | edit source]
Victoria's invincibility and strength is the result of an invisible forcefield that extends a few millimeters over her skin and clothes. She or her passenger unconsciously controls whether others can make skin-to-skin contact with her, though she had gained enough control to suppress her forcefield at will.
It needs to recharge for 1 to 2 seconds after it receives a heavy impact, or after a few seconds of sustained fire (such as a beam or jet of water.) Even a strong punch can be enough to trigger this effect, and it takes longer to recharge after holding off a sustained hit. Her own super-strong punches and kicks cause it to flicker off and revive. This makes for a fragile invulnerability. Dealing with sustained fire causes her shield to take longer to regenerate. It does not consider machine-gun fire to be a single sustained attack, but rather a series of individual blows.
When Victoria first triggered, her forcefield did not protect her clothing. With time, it began to protect her Glory Girl costume as well, although the skirt was only inconsistently protected.
Strength[edit | edit source]
Her strength is primarily generated through the forcefield, and operates through a similar mechanism to Manpower's. She's capable of deadlifting slightly above fourteen tons, however functional limits depend on the grip and the distribution of mass.
The Wretch[edit | edit source]
Following Gold Morning, Victoria's forcefield is stuck to her previous form, before Amy corrected it, causing it to extend beyond the bounds of her body in the shape of her mutated form. She referred to this phantom-memory forcefield as the 'Wretch', since the extended and misaligned forcefield expressed a degree of independence. Victoria had to be mindful about it, so as not to wreck surroundings accidentally. However, in some situations, she was able to position it to protect other people.
After sustaining a big hit, the delays for bringing the Wretch back up will be longer than usual.
Eventually Wretch learns to manipulate objects without instantly destroying them. It was able to arm itself with improvised weapons and guns during the Attack on Teacher's Compound, and later throw objects with a great effect.
After her Journey to the Shardspace, Victoria gained near perfect control of her forcefield. She was able to use it with impressive dexterity, doing things like braiding her hair, carrying a cell phone and picking up a team mate without harming them. She is capable of moving her forcefield independently of herself, adding some rotational power to her arsenal. This can be used as a crude fan in situations involving gas.
When the Firmament was damaged in the fight against the Titans, the shape of her forcefield changed once again, decreasing in 3 times. Now with less arms and legs, her forcefield is at a halfway point between its original form and its full wretch form. She also started getting sensory information through it.
In it's new form, the Wretch has less arms but the remaining arms are closer to each other, better enabling Victoria to move things around. She can use her forcefields fingernails to cut things in combat.
This lack of control does not last long, as she comes to terms with her shard and gains full control over her forcefield. Victoria is now capable of selectively creating arms and mouths and other parts of her forcefield, without being forced to unleash the entire thing at once. By invoking memories of the time that Amy had turned her into a flesh coffin, Victoria is capable of emerging from inside her forcefield and having it act independently of herself. In doing so, she is still capable of using her flight and her aura, but is no longer protected physically.
Flight[edit | edit source]
As long as her forcefield was active to protect her, she was capable of flying straight through walls.
One one occasion she was able to survive being accelerated into the blur by Ballistic, it is unspecified which powers assisted her in that, but the situation demonstrates that Victoria can handle acceleration way out of non-lethal range.
Victoria is noted by Crystal as being very good at aerial maneuvering, noting that Victoria can spin around in mid-air without getting dizzy, something she is not capable of. Victoria has used this to her advantage before, notably when taking out Etna, who has similar middle ear issues to Crystal, that make it difficult for her to perform sharp turns in midair. However, she has no meaningful advantage when compared with some breakers.
Aura[edit | edit source]
Victoria can radiate an energy that makes anyone within her presence feel an emotional charge of awe and admiration. For those with a reason to be afraid of her, it is a feeling of raw intimidation instead. She has displayed the ability to ramp up this energy to increase its effects or tone it down in order to decrease it.
It is possible that she cannot entirely turn this power off, leaving it always subtly active. It is more effective at close range as it emanates from her rather then affecting everything equally.
This power is considered a Shaker ability, not a Master power. She gained this ability by triggering in Gallant's vicinity, as a consequence it made difficult for him and some other emotion-based parahumans to read or influence her.
After Gold Morning she started exploring the utility of her Aura, able to completely suppress it. Letting out full 'blasts' to startle and confuse people, the aura was still the same as it had been however and could not be directed to hit only one person. Later, Victoria becomes capable of restricting the radius of the aura.
Victoria's emotion abilities also give her some resistance to other capes emotion powers.
Following a revelation during her second visit to the Firmament, Victoria gained the ability to choose what emotion her aura projects, based on her own feelings and memories.
Connection to Shard[edit | edit source]
- Main article: Fragile One
Victoria has a very strong connection with her shard, as shown from its own perspective. Her shard has expressed a strong desire to help her achieve anything she would set out to achieve.
Equipment[edit | edit source]
Victoria frequently makes use of tech gifted to her by Kenzie, specifically a camera that she can place in her eye that provides her with a HUD.
Later in the story, Victoria is gifted an enormous fourteen ton laser cannon by Dragon. This cannon shoots a golden beam that is capable of damaging Titans and knocking down buildings. It has no appreciable recoil, allowing her to use it alongside her forcefield without her forcefield popping.
History[edit | edit source]
Background[edit | edit source]
As a kid of known superheroes she was welcomed in the circle of elite students. Unlike her sister she was more receptive to this, although it made her question her social position. Later she recalls this situation as the starting point for her growing disillusionment with life at the time.
Victoria triggered in 2009, at 14, when she was fouled in a basketball game. When she jumped to make a shot, another player slammed into her mid-air bruising her sternum, and she began flying. Around a year after triggering, Victoria had been hurt in an attack by a gang called the Chorus. Amy triggered as a result, and healed her.
At one point she met Madison Clements, Emma Barnes and Sophia Hess at a photo-shoot. Despite initially being friendly she was put off when they made fun of a disabled girl (never quite getting along with Emma afterwards.)
Story Start[edit | edit source]
After spotting a thug guilty of assault, Glory Girl whooped and landed in a practiced motion before she gave him a head start as he bolted. She caught up to him quickly, told him the name of his victim and said that she would catch him if he tried to run. When he denied doing anything, she used her power to intimidate him, grabbed him by the collar, and lifted him into the air, above a dumpster. She then threatened to break his arms and legs if he didn't tell her everything. He swore at her and she threw him.
Glory Girl worried that she had killed him before she spotted him moving. She asked if he was ready to talk only for him to try limping away. Angry, Glory Girl kicked the dumpster and sent it towards the man. After it hit him and the man didn't get up, she checked his pulse, found the street address, and then called her sister for help.
When the Undersiders attacked the Brockton Bay Central Bank, her boyfriend Gallant invited Glory Girl along. She landed on the roof while the Wards lined up outside the building. Panacea sent her a text after she attacked Skitter with a fire extinguisher, which prompted Glory Girl to enter the bank lobby through the window. Skitter took Panacea hostage with a knife and Tattletale reappeared from the back office where she had gone for unknown reasons. Tattletale claimed that she is a psychic and proceeded to back up the claim by giving information about the circumstances behind Panacea's adoption. She then threatened to reveal a secret of Panacea's that she claimed would tear her family apart.
Panacea escaped Skitter's hold but was quickly knocked out by her batton instead. Glory Girl blasted the two villains with her aura and threw Tattletale into Skitter, talking at length about her intentions to have the pair thrown in the Birdcage. Tattletale was able to figure out Glory Girl's forcefield, and used a small handgun to disable it so Skitter's bugs could swarm Glory Girl and the Undersiders could escape.
In the aftermath of the fight at the bank, Panacea dealt with the physical effects caused by the insects, but she claimed Glory Girl was 'sulking' because of the mental shock of getting hurt while being nigh-invincible.
Glory Girl attended the fundraiser to celebrate the defeat of the ABB, representing New Wave. When the Undersiders raided it she seemingly was incapacitated by Tattletale using containment foam and played no further role in the fighting.
When the secret identities of Empire Eighty-Eight were revealed to the public, Purity went on a rampage across the city in response to the PRT taking custody of her daughter Aster. During a large scale battle between E88 capes and local heroes, Glory Girl fought alongside Laserdream, Lady Photon and Aegis against Purity, who was assisted by Crusader and Rune. The fight was difused when the Undersiders arrived and Tattletale gave Purity directions to recover her daughter from the PRT.
Post-Leviathan[edit | edit source]
With her father hurt and her boyfriend Gallant dead, Victoria was left adrift, unable to gain emotional support from her sister who was dealing with her own issues. After a brief feeling-out period, she joined the Wards as a probationary member.
Victoria was among the Protectorate heroes who battled Crawler and Mannequin in preparation for an airstrike, and was horrendously injured by Crawler's venom, surviving only because Skitter carried her away from the battlefield on Atlas.
Post-Slaughterhouse Nine[edit | edit source]
Confronted with an impossible amount of stress, Panacea suffered a breakdown and made Glory Girl reciprocate her love. She forgot how to put Glory Girl back together and, in trying to heal her, warped her into a mass of flesh made of the body parts Panacea found most appealing.
Glory Girl was placed in the Parahuman Asylum, where she was treated by Jessica Yamada and communicated through blinks. She eventually was able to painfully type out messages on a computer. Her family would sometimes visit her, but often skipped visits. She was able to make friends with Sveta however.
Post-Echidna[edit | edit source]
Around this time she got her parents to tell her about what had originally happened with Marquis.
While Amy was able to correct Victoria's body, all the way to when Amy first 'misstepped', she decided to let Vicky decide if she was going to keep her memories, after first turning off all her emotions so Vicky could decide 'rationally'.
Post-Gold Morning[edit | edit source]
Victoria would regularly visit Earth Bet through the portal in the east of the City to search through abandoned buildings. She agreed to provide some of the materials she had found to a library in the City. At some point she set up a tarpaulin to try and prevent the old family home in Brockton Bay from being wrecked by rain, but suspected it was a lost cause.
She had a job connected to a high school as an expert in parahumans. Students at the school had classes for half a day, and worked various jobs the other half, one of those jobs was adjacent to the school Patrol Block.
Madison Clements contacted her seeking information about Taylor Hebert (and expressing regret for whatever role she may have had in Skitter's birth). Victoria admitted that she had deeply mixed feelings about Taylor; she acknowledged that Taylor had been a hero and while she didn't say it recognized that she had saved the multiverse from Scion. However, she also condemned many of Taylor's actions (in particular Taylor's murder of Alexandria). She also criticized Madison for her previous cruelty towards Taylor; in spite of this she gave Madison advice on how to try to be a better person (especially since Madison was planning to be a teacher), warning her that redemption was not about forgiveness but trying to do better.
Early Ward[edit | edit source]
She applied to almost every major superhero team, but they all turned her down for one reason or another. She participated in patrolling during the rioting, as well as assisting during the Broken Trigger that occurred.
Victoria set her new team up against a group of B-list villains in the Cedar Point district.
She convinced the Wardens to back the Mathers Compound Assault. At the start of it she captured some bikers on the outskirts of the Fallen village and then led her team as search and rescue inside. The rescue efforts shortly devolved into series of skirmishes with incoming and local villains.
In aftermath she unsuccessfully pleaded Patrol Block leaders to pursue Fallen retreating into The City. Then, she and her team had a meeting with The Undersiders and together they deployed to New Boston to catch Fallen remains. Victoria was able to capture Vince Crowley. After short interrogation, combined team rushed to Fenway station and was able to secure it with the assistance of local Patrol.
Post-Fallen Fall[edit | edit source]
Got involved in legal stuff. Appeared on the talk show Hard Boiled along with Capricorn, Lookout and Swansong in order to defend Kenzie against the allegations made against her by her parents. Victoria spoke publicly about Gold Morning, and revealed the truth about Scion.
Victoria reveals the truth of her forcefield to her team.
Breakthrough's appearance on Hard Boiled attracted the attention of Goddess. After discovering that Amy has some kind of connection with Goddess, Victoria decided they should go ahead with the meeting. Breakthrough met Goddess through Lookout's projections in order to protect themselves from her influence, but this proved pointless, as Goddess was able to master them regardless.
Amy is not pleased with this turn of events. Goddess attempts to use Breakthrough to master even more capes. It is revealed that Byron has not been affected by Goddess' master ability due to Case 70 shenanigans and tries to stop everybody. He gets his ass kicked by Victoria, until he manages to get through to her by invoking Master-Stranger protocols. Goes with Byron to meet The Major Malfunctions who have found a crooked guard working for the prison. When they meet them, they are attacked by Teacher's thralls. They handle these goons until they are reinforced by the prisons pharmacist, who is a powerful cape. She fights them off and escapes.
Once they return to base, Kenzie figures out how Teachers portal machine works and devises a way to trap them on the prison world. She enacts her plan, and Goddess arrives at the base, mastering Byron.
The attack on the prison commences, and as they are leaving the hideout, Amy attempts to touch Victoria. Victoria nearly murders Amy in response. The attack on the prison commences.
Victoria, Rain and Byron fight Lung and the pharmacist while Goddess fights random capes in the background. After a long battle, Victoria manages to capture the pharmacist, allowing Goddess to gain control of Lung. Goddess senses danger with her power, while Victoria makes a deal with Coalbelcher. Teacher plans to starve them all out. Chris and Amy arrive with Goddess' clustermate.
Breakthrough, Damsel of Distress III and Monokeros enter a tunnel and fight Blindside. Eventually getting passed him, they find that Kingdom Come has mastered Sveta and is unable to control her body. Byron floods the place, stopping them from setting off the ankle bombs. Victoria rescues everybody and they escape the tunnel. Monokeros tries to take Kenzie and gets kicked down a hole. The prisoners are all free, and Chris is revealed to have left Breakthrough.
The team and everybody in the prison prepares to fight The Wardens. Natalie and Ratcatcher point Victoria to some drugged food, which allows her to break free of Goddess' compulsion. She spreads the food around, before Goddess attacks them. Chris then hits her with a surprise attack and successfully kills her. He and Amy then leave with a lot of the prisoners to take over Earth Shin.
Post-Goddess' Takeover[edit | edit source]
Went shopping with the remaining members of the team, as well as some hangers on and new additions. Had an intense girl talk with Sveta.
Found out that the Undersiders were on the move, and went to investigate with the rest of Breakthrough. Finds out that March is after them with a team of mercenaries. Meets with Faultline and her crew, who now go by Palanquin. Tattletale is present, and informs them of how capes in clusters can siphon powers from one another.
Breakthrough went to investigate Love Lost and her group, by staking out Lyme Centre. End up getting into a fight with an electricity tinker, and destroying the guns that Love Lost has just purchased.
Victoria goes to meet a returning Crystal and Weld with Sveta, and meets Golem and Cuff. She is then called into a crime scene, where The Navigators have been attacked, and dismembered. After discovering they are alive despite their grievous injuries, Victoria helps the police and ambulances, and tries to gain any information she can about the attack from Nailfarer. When she informs the other heroes in her network, some of them decide to go on the offensive.
Her and a group of capes return to the crime scene to do some investigating. She gets hit on by Anelace and handles it pretty awkwardly. The entire group is attacked. Victoria fights back against the attackers, including a cape called Noontide and an unnamed man. Sveta kills Noontide. It turns out Kenzie, Ashley and Tristan have all been shot.
Having not yet told her team about the recent revelation, Victoria and Breakthrough defend a police station from Bitter Pill and her group. After this, Vicky finally tells the team what she has learned and they do not take it well.
Vicky takes Kenzie back to her apartment with both Ashleys and does some research. She is attacked by Imp who threatens to burn all of her stuff, but eventually they sort out a deal and the Undersiders team up with Breakthrough to take on Love Lost, March and Cradle.
The teams split up. Victoria, along with Rain, Foil, Parian, Chastity Vasil, Candy Vasil, and Aroa Vasil have been assigned to hunt down Love Lost. They run into Lord of Loss and Nursery. They successfully make it into Love Losts hideout, and gather some intel. Parian is attacked by Nurserys baby, and the team is surrounded.
Victoria fights off a cape who she compares to a hockey puck, while the others escape. She then takes the fight to Lord of Loss. Using Rains emotion ability to give her pseudo thinker powers, she manages to defeat Lord of Loss, but has to pull a Nursery baby out of her throat in the process. She then discovers that something terrible has happened to one of the other groups.
He had retreated to Earth N, so Victoria follows him with a coalition of capes, including members of her team, the Undersiders, the Harbinger Clones, and her parents. There, they find that Cradle has assembled an army of mercenaries. A large scale battle breaks out, with some of the residents of Earth N assisting the heroes, including the likes of Moose.
During the battle, Victoria mistakenly hurts her mother with the Wretch. The damage done is enough that Brandish has to revert to her Breaker form in order to not die. Pushing on, Victoria continues fighting, until eventually Cradle is cornered, and with the assistance of Citrine, captured.
Post-Time Bubble Pop[edit | edit source]
Jessica Yamada returns, and speaks to every member of Breakthrough, excluding Victoria. Later, they talk one on one, and Yamada reveals that she believes Victoria to be a threat to the team, as an incriminating diary had been found in her possession. One that Victoria did not write. She leaves the Wardens Headquarters, checks her computer, finds the planted diary and shows it to Tattletale. Together with Sveta, they follow Tattletale's lead to figure out who manifactured the diary. During this process, Victoria meets Ratcatcher again, uncovers The Old Man at the Earth Nun villain hub and gets confronted by Engel's emotion power, which almost causes a mental breakdown. However, with the help of the Case 53s, they are able to identify Teacher as the definitive suspect, forcing him to make a move and proving that the diary was not real.
Once back at the Wardens HQ, Dragon apologizes to Victoria for the suspicion. Shortly after, during a meeting with The Wardens and several team leaders, including Victoria, Dragon reveals that she is an AI. Victoria begins to disregard the teachings of her therapist and decides to prioritize her cape-life over trying to have a civilian life. While the heroes and Tattletale talk, Victoria and Jessica have a short exchange, after which Victoria turns to Mr. Bough and proposes a deal. Bough is to restore Sveta's body in exchange for a more comfortable stay in exile. Sveta and Vista burst in, but Bough accepts the deal and with Sveta's consent, the operation begins some days after and succeeds.
The Wardens plan a coordinated attack on Teacher, who resides in Cauldron's old compound. The attack is being delayed by several days due to preparations and team Breakthrough ends up having to confront Gary Nieves in public, who reveals that her sister has mutilated another person on Shin, in a similar way to what she did to Victoria. The group teams up with Miss Militia, Golem and Vista to meet the leadership of Earth Shin. Together with the leadership, they also encounter the Dallon parents, Chris, Marquis and Amy.
Brandish is recovering from her injuries and signals to Victoria, that they are in need of help. Victoria confronts Amy, while Miss Militia speaks to Luis and the other leaders of Shin. Amy reluctantly admits, that the victim of her power use was Hunter. Vicky offers Amy to visit the Wardens HQ, so that she can talk to a therapist, but secretly hopes that the Wardens decide to dump Amy into the prison world. She also threatens Amy, that she will ensure her punishment, if Amy can't restore Hunter. Their talk ends and the group returns to Miss Militia. Luis then orders for the group of Gimel capes to be arrested. Trusting Miss Militia, they comply.
Team Breakthrough, Vista and Golem end up in a prison on Earth Shin. Amy and her parahumans remain in supervision nearby. Once in private, Kenzie reveals that she is still connected to the rest of her new team via her tinker tech. Vista openly confesses to Byron Vera. Right on the next morning, the group is violently attacked by both guards and prisoners. They try to defend themselves without using their powers and suffer severe injuries. One of Victoria's hands gets skinned. They have a short meeting with Citrine, who came to negotiate for their freedom. Victoria is led to a medical station, where she gets drugged and knocked out.
When she wakes up, she is alone with Amy and notices that the skin of her hand has been provisionally regenerated. The two sisters talk. Amy confirms that she used the opportunity to peek into Victoria's psychology. It is unclear if she changed anything. Implications suggest that Amy abused Victoria in the time before she went to the Birdcage. Amy also reveals a little bit about the Shard's endgame and parts of Teacher's plan. Victoria convinces Dot to ensure that Amy doesn't bring herself into more trouble. Once back with her team, she declares Master-stranger protocols on herself out of the suspicion that Amy altered her. The team brings her into the loop, namely that the Wardens mounted the attack on Teacher without them and that Sveta has been taken into custody.
Antares talks to Sveta. Then Kenzie informs the team that she was able to overhear a meeting between Shin officials. Breakthrough assumes that an assassination attempt is being planned by Yosef's faction to frame them. Since Kamil Armstrong is being sent by to pick them up upon release, they suspect he will be the target. They convince some of the other prisoners to start a riot as a distraction. Using Vista's power, they escape from their cell. A fight with Chris and Coalbelcher breaks out, while Crock o’Shit escorts Armstrong. Breakthrough wins the fight and Vicky convinces Chris to play along. Meanwhile, Crock o’Shit prepares to execute Armstrong, but Sveta rescues him. Breakthrough is released, the assassination thwarted.
Laserdream welcomes Victoria and her mother back on Earth Gimel, while her father remains on Shin with her sister. Victoria hides that she is mentally unwell. After returning to the Wardens HQ, she attends Citrine's meeting for the upcoming second wave of the attack on Teacher's base. Most of the Wardens, Advance Guard, Foresight and The Shepherds were part of the first wave, all of which are now missing in action. Team Breakthrough leaves Kenzie and her team of children behind, proceeds to fight some of Teacher's thralls and enters Teacher’s facility through one of Teacher's portals, together with Imp, The Heartbroken, Love Lost, Colt, Fume Hood, The Major Malfunctions and some of Citrine's Mortari capes.
Within Teacher's facility, the heroes are almost immediately involved in non-stop fighting. Victoria helps to defeat some thralls and moves on alone, reaching the Gallery, where a rather large portion of Teacher's army fights Balk, Stonewall and other presumably first-wave heroes. Victoria gets almost immediately shot out of the air by a sniper thrall with enhanced accuracy, but the Wardens save her life and take her into their PRTCJ flyer formation, where she witnesses how the Wardens kill dozens of teacher's minions. The rest of Victoria's group catches up with her and while leaving Balk's formation, she notices that one of the flying capes among them is Lady Photon, her dead aunt.
Antares is able to exchange a few words with her undead aunt, but the fighting continues. The heroes retreat deeper into the former Cauldron compound. They end up fighting more of Teacher's parahumans, this time unenthralled ones. Victoria hesitantly kills for the first time in her life, after Rain confirms that she should do it. During the short downtime after the encounter, Victoria calls Kenzie to give her a status update. There she finds out, that Kenzie has discovered dangerous intel from Teacher. She arranges for Tattletale to look after Kenzie.
She and her group are victorious against three Saint-modified Dragon-mechs. Following Imp's plan to free a high priority target from within the compound's cell block, the raiders split up. The Custodian guards the cells. Antares and her team keep her busy, while Imp frees the prisoner: Contessa. Contessa fends off the Custodian and offers the present heroes and villains three options for how her power should be used to stop Teacher's plan. The group holds a vote. While doing so, Teacher collapses an entire part of the compound to hinder Contessa. They survive due to Contessa's directions. While Teacher's army begins to surround them, Contessa joins with two Harbinger Clones and Mortari capes, demanding an answer. Most of the others reveal their choices to each other and due to Sveta's inteference, they decide to not give Contessa an answer, but she already figured it out.
Contessa gives them instructions for the upcoming fight. Antares, Rain O'Fire Frazier, Colt, Love Lost, Juliette Vasil and Chastity Vasil fight Valefor, but not before Antares sees Mama Mathers, becoming affected by her power. Before killing Valefor, Rain asks Victoria for confirmation to kill, which she grants him. Afterwards, the group gathers again to move on to the next step of Contessa's plan. While doing so, Victoria realizes which option Contessa has chosen and that it was also the option she had chosen herself.
Is next seen under attack by Secondhand of the Speedrunners. She gets away mostly unscathed, but Byron Vera is badly injured. Receives backup from the Undersiders and hears about the death of Swansong and Samuel Vasil. Enraged, she and the rest of Breakthrough move towards Teacher's location. While doing so, a strange phenomenon occurs, where her forcefield begins to act on its own in an unusual, highly coordinated way. Teacher reveals that Shards reside in a dream dimension, similar to the dreamscape of Rain's Cluster. Once arrested, Vicky has the opportunity to kill him, but does not use it. Immediately after, a traitor among the Wards teleports away with Teacher and Legend.
Post-Attack on Teacher[edit | edit source]
Victoria falls ill after the fight for several days. Dinah Alcott appears at the Wardens headquarters and attempts to convince the heroes that Contessa is dangerous and needs to be dealt with. Also, she alerts Breakthrough about Damsel of Distress III attacking evacuees of The City with her team "Deathchester". Before moving out to stop her, the others point out to Victoria, that the unusual behaviour of her forcefield played a major role in Teacher surrendering and not executing his plan. Victoria realizes, that she had not been in control of the Wretch during those moments. She does not tell them about it.
A similar event occurs during the fight against Deathchester, after Mockument agitates her. This time around, Victoria is a lot more conscious of the improved coordination. Breakthrough and the Huntsmen manage to convince Damsel III to stop the pillaging with a ceasefire. She and her team then confront Deathchester at their hideout, together with Etna. Victoria offers Damsel III assistance with establishing Deathchester as a villain team, in exchange for the stolen goods, information about Swansong's memory-bleed-through and an extension of the ceasefire. She then visits The Undersiders together with Kenzie and Natalie, to grab Kenzie's remaining tech. The Heartbroken lash out towards Kenzie, but the situation quickly de-escalates. Tattletale and Kenzie's friends join them on the nightly tinkering adventure.
The meeting with Deathchester takes place at the old headquarters of Breakthrough. Together with everyone else present, Victoria witnesses what happens inside of the dream room of Rain's Cluster. Worried over the life of her teammate, she and her team enter the dream room via Kenzie's tech. Just as they arrive in the dream, Cradle's Shard attacks. Also, Victoria now has one of the 15 sections of the dream room, but there are no walls that could stop the Shard. She suffers a severe burn while fighting it and as the fight seems lost, she orders for her team to go after Cradle. After dispatching Cradle and Grasping Self, they leave the dream room and enter greater Shardspace.
Damsel shows the dream team how to do a full dream-body recovery. Victoria traverses Shardspace, sees visions of memories inside of Shardspace-crystals and finds out about Gallant's secret of him being a Cauldron Vial-cape.
She moves on ahead and finds a group of Shards working together with fifty of Teacher's thralls, messing with one of the dimensional fissures. Tattletale convinces the team to move towards her part of the Shardspace, against Victoria's concerns. They run into Tattletale's Shard, The Negotiator, who alerts one of Teacher's Shards. Victoria uses the opportunity to question the Negotiator Shard's memory, stumbling on several harsh guesses about her family and friends until Tattletale steps in. Teacher's pet-Shard chases after Victoria and she successfully calls her own Shard for help. It follows a brawl with Damsel and Victoria against Teacher, his thralls and his Shard, where Victoria destroys Teacher's control network before waking up.
Victoria and her team face an angry Defiant. She is still shaken from the event. The Wardens have great concerns regarding Victoria's increasing sync with her Shard. Strangely, Dragon's lie detector triggers when Victoria says her own name, but not when she says that she wants to save The City. Her team gets split up, out of action until further notice and not allowed to use powers. She visits her mother and confronts her about her parentage. While Laserdream and Carol argue, Victoria moves outside, breaks off the fingernail of the hand that Amy healed and uses her power, noticing that she has control over it again.
Visits the Wardens headquarters on the next morning with her mother and cousin to see Valkyrie, who sent for them so that they can meet Lady Photon. Victoria convinces Valkyrie to share information about the Shardspace. Together with Vista, she meets Clockblocker and Kid Win on the garden balcony of the compound, both of whom are part of the Flock. They deliver a message from Valkyrie to Victoria, the same advice that Glaistig Uaine had given to Khepri. Victoria reveals her intention to bring all the heroes closer to their Shards as well, similar to herself. Narwhal then calls for Victoria, because Amy has become the new main threat. Victoria however has the suspicion that Amy isn't the real problem.
Attends the meeting with Narwhal. Jessica Yamada and Wayne Darnall confirm that Victoria has not been mentally altered by Amy. Victoria gets briefed on the emergency situation. Amy wants her as negotiator. Victoria snaps during the negotations and begins to threaten Amy. Amy gives in to Victoria's demands, but too late, since The Titan already went on the offensive against one of Amy's creations. Also, Victoria tells Jessica that she knows about the event regarding Bonesaw. Victoria watches how Chevalier stops The Titan. Cinereal assigns someone to get more info out of Victoria. Victoria's forcefield acts on its own again. Later, Jessica explains what happened to her and why she chose Victoria to look after her therapy group. The Wardens conclude that Victoria is to remain benched, where as the rest of Breakthrough is active again. Out of loneliness and prior interest, she visits Anelace and sleeps with him.
Later, Victoria begins to talk direct to her Shard, even letting it braid her hair. She returns to the Wardens and gets access to a computer to check on her team, which is investigating her sister. Kenzie secretly contacts Victoria and establishes a connection to Tattletale. Victoria has a suspicion about some of Amy's capes, expecting a skirmish against the Wardens' investigation team. Together with Tatteltale, she manages to stop the fight by convincing Amy of her instability. Vicky assumes that her recent precognitive suspicions were given to her by her Shard. While she takes a break, the Wardens call her and put her through to her dad. They argue over how to deal with Amy. After that, she calls Tattletale and they talk about potential threats. She figures out that anti-parahumans are secretly the real threat.
Victoria is informed that everyone is allowed to use powers again. After getting scolded by Miss Militia for breaking the rules again, she angrily flies back home, only to find it destroyed. Using her improved power, she rips the ruined building apart to recover necessities and her costume. While doing so, she also tests the boundaries of the dimensional rift. Once returning to the former Cauldron Compound, she sees that the heroes have gathered everyone who they could find to help, including The Undersiders, her team, family and sister. There she assists The Wardens in spreading information about Shardspace.
After the speech, she gets sent to the old Fallen Camp with her team and affilates, positioned in between Titan Eve and Titan Oberon. She requests artillery from the Patrol Block on scene. She returns to the Wardens' headquarters for defensive supplies, then moves on to the battlefield with her group, where she assists in fighting Titan Oberon. Inmidst of the battle, Tattletale tells her about their grim future. Victoria ensures that the rear groups retreat alive, and helps Foil and Damsel to harm the titans. They retreat just in time for Titan Skadi to arrive, demolishing parts of their reinforcements. With Parian's full potential, they manage to hold Oberon and Skadi back for long enough that Eve can retreat towards Kronos. She continues to help Legend fight Skadi, but twists her foot in the process and gets swatted by Oberon, dropping into a dimensional crack to catch her fall. While retreating from the battlefield, she visits Titan Eve to talk to her, after which she heads back to the Patrol Block, where she meets Lightstar. They tend to her injuries and realize that Victoria is suddenly losing a lot of hair. Jasper shows up to calm her down.
Receives a custom made laser-cannon from Dragon. Seeks out Tattletale to resolve a problem between Lookout and Rachel. Tattletale clarifies that the hair loss came from a chemical burn. Victoria talks with Natalie and the rest of her team and takes a quick nap at Rain's old house in the Fallen Camp. After waking up, she gets the idea to send unpowered people into The Shardspace to overwhelm and sabotage titans from that side. She speaks to the people of Earth Gimel through Kenzie's tech and about five thousand volunteers join her cause. Together with The Wardens, she leads them into Shardspace. Titan Skadi attacks the convoy and Victoria shoots her with the laser-cannon, after which more Titans move in to join the battle. The laser-cannon's charge is quickly spent after the Titans of Fortuna arrive. Victoria hands the empty power cell to a tinker and flies off to recharge the cannon, then enters Shardspace to protect the volunteers from Skadi. While leaving to fetch her cannon to help with digging, she notices that the Shardspace's crystals project the ugly and shameful memories of parahumans and potential parahumans to the volunteers. Vicky and the volunteers bomb Shardspace so hard that it temporarily incapacitates capes and titans. It also slightly changes some people's powers, including Victoria's Wretch. After suffering another flashback to her trauma due to Engel, Victoria helps fend off the Ophion titan again, then leaves with her team to join the fight against the Titan Fortuna.
She fights the new titans created by the second Ice Break and attempts to save Snuff, but fails and breaks the laser-cannon in the process. Has to withdraw to get it repaired. Briefs with her team on the new situation, Chris Elman included. She explores the new properties of her forcefield while fighting the Ophion Titan, but gets stabbed by the titan's spikes and has to accept Chris's help to fix her leg. Chris tells her about Amy wearing bits of her skin. Deciding that they can't make a difference on the battlefield, Breakthrough heads back to Shardspace, leaving Tristan and Sveta behind. With Tattletale's help, they make it to Titan Fortuna's part of Shardspace, where Sveta, Byron, Chris and Harbinger V catch up with them and they get a look into Fortuna's memories. Victoria gains insight on the Entity and The Eye's origin. Chicken Little follows them into Shardspace and leads Victoria to an area where she sees images of her loved ones, which she interprets as her Shard being in love with her. She tells her Shard that she loves it too and goes through two trigger-related flashbacks. Once back with her team, Fortuna shows them a possible future of The Simurgh winning. Breakthrough investigates a little further and Victoria gets an idea on how to defeat both the Simurgh and Fortuna at once. She decides to seek out Amy for help with her plan, going against the advice that Victoria had given to her earlier and Amy turns her down, refusing to use her power again.
Victoria convinces Kenzie to surrender her tech to Dragon after an incident with The Heartbroken and joins the Wardens in their attack against The Simurgh, for which she reclaims the laser cannon. Simurgh uses The Machine Army as a distraction to attack the Wardens Headquarters. With the help of Defiant, they chase after the Simurgh. Victoria's call to Bonesaw happens. She asks the girl to help her cause a genocide. The heroes fight their way through the Compound until Simurgh attempts an ambush. Through a flashback induced by the Simurgh, Victoria receives another upgrade to her power. With her newfound power, she is able to turn the tables on the Endbringer. Defiant orders Victoria to move ahead and stand guard for Dinah Alcott, assuming that she is the Simurgh's target. On their way, the group runs into Bloodplay, who injures Byron and Victoria. Chris helps them tend to their wounds at the laboratory. Victoria moves on alone, finding the Simurgh having taken control over the Mathers Giant. She fights her way through Simurgh's trickery with the help of The Undersiders and Dinah, using an injection provided by Chris to remove Simurgh's control over the Mathers Giant. Antares attempts to hit Simurgh with Torso, but that plan fails, so she uses Rain instead by putting him inside of her forcefield. Together they manage to bisect the Endbringer, who's remaining half escapes. Despite them mostly successfully fending off the Simurgh, Chris stopped going along with Victoria's plan. Victoria fights and defeats Chris, even while heavily injured. Victoria is sent to the compound's infirmary, where Tattletale confronts her about the genocide plan. Victoria manages to convince Tattletale of it. Semiramis heals her wounds. Vicky speaks to Contessa, informing her that Fume Hood and Dauntless will help defeat The Simurgh.
Defiant encounters her after the Simurgh's defeat. Victoria and her team found a way to set the genocide plan in motion even without Chris's help, beginning with themselves. As it turns out, Victoria's plan merely puts every infected parahuman to sleep, including herself. Civilians are given the cure. Victoria falls asleep at the old Breakthrough headquarters, dreams of past fights, then encounters Gallant and Swansong. After twelve hours of sleep, a civilian wakes her up. She dumps her costume, then checks on Kenzie at the Wardens HQ, where she runs into Tattletale again.
Ward Epilogue[edit | edit source]
Chapter Appearances[edit | edit source]
Trivia[edit | edit source]
- Antares literally means "rival/opponent to Mars". This was originally due to the star Antares having a similar luminosity to the planet Mars in the sky. You could spin it as "opponent of War", which fits the peace-making theme of Ward. Capricorn correctly mentions it is also called Alpha Scorpii as the brightest star in the constellation Scorpius. It also has multiple links in other mythologies.
- Vic's favorite beverage is iced teas.
- Vic was a protagonist in an early draft of Worm titled "Guts and Glory" alongside Panacea. That story would have had an alternating perspective to showcase their change.
- Glory Girl appeared in an early draft of Worm titled "Myriad" where she assaulted Skitter during Skitter's first outing as a cape on the assumption that she was a villain. However she paid for this mistake.
Fanart Gallery[edit | edit source]
[edit | edit source]
|Leader||Lady Photon (Unofficial)|
|Members||Brandish • Flashbang • Fleur † • Glory Girl ‡ • Laserdream • Lightstar ‡ • Manpower † • Panacea ‡ • Shielder †|
|Anchorage||Auroch • Feint • Roulette • Vellum|
|Baltimore||Houndstooth • Avenguard • Avian • Stungun • Keychain • Blush • 10-59 • Pigeonhole • Optics ‡|
|Boston||Hunch • Reynard • Roulette ‡ • Weld ‡|
|Brockton Bay||Aegis † • Battery • Browbeat † • Chariot • Clockblocker † • Crucible • Flechette ‡ • Gallant † • Glory Girl ‡ • Kid Win † • Shadow Stalker ‡ • Toggle • Triumph • Vista • Weld|
|Chicago||Annex • Bearach • Cuff • Garnett • Golem • Grace • Raymancer † • Romp • Tecton • Wanton • Weaver ‡|
|Houston||Gentle Giant ‡ • Chronicler • Young Buck|
|Los Angeles||Arbiter • Auroch • Flambé • Leister • Vantage|
|New York||Flechette ‡ • Jouster • Shelter|
|San Diego||Gully ‡ • Scapegoat|
|San Francisco||Trapper ‡|
|Texas||Chronicler • Intrepid • Strapping Lad • Young Buck|
|Unknown Location||Eviction • Fisherboy • Greenhorn • Hype • Sunflower|
|Inaugural Wards Team||Chevalier ‡ • Miss Militia ‡ • Mouse Protector ‡ • Reed ‡|
|Director||Emily Piggot ‡ • Thomas Calvert † • James Tagg †|
|Staff||Renick (Deputy Director) • Jessica Yamada (Parahuman Psychologist)|
|Leader||Armsmaster ‡ • Miss Militia|
|Members||Adamant • Assault • Battery • Challenger • Clockblocker • Dauntless • Dovetail • Sere • Triumph • Velocity|
|Team Captains||Battery • Triumph • Aegis † • Weld • Clockblocker • Crucible|
|Members||Browbeat † • Chariot • Flechette • Gallant † • Glory Girl ‡ • Kid Win • Shadow Stalker • Toggle • Vista|
|Leader||Antares • Capricorn Red • Swansong †|
|Members||Lookout • Cryptid ‡ • Tress • Precipice • Capricorn Blue|
|Associates||The Wardens • Natalie Matteson • Damsel of Distress III • Advance Guard • The Undersiders • The Chicken Tenders|