- 1 Appearance
- 2 Abilities and Powers
- 3 History
- 4 Chapter Appearances
- 5 Quotes
- 6 Trivia
- 7 Fanart Gallery
- 8 References
- 9 Site Navigation
Appearance[edit | edit source]
The Simurgh appears as a fifteen-foot tall woman, waif-thin and unclothed. Her hair is almost as long as she is tall and is, like the rest of her form, platinum-white. She has a variety of asymmetrically and apparently randomly placed feathered wings, which appear excessively large compared to her body. Parts of her are described as being "hollow", or made from carefully placed wings, which trace the outline of the absent body part. She lacks nipples. Her eyes are silver, dull, cold, and empty.
She often wraps her three largest wings around herself.
Abilities and Powers[edit | edit source]
The Simurgh continuously emits a psychic 'scream' - a type of psychic echolocation that allows her to scan her surroundings while exerting psychic pressure to alter behavior, implant messages, or create compulsions. Her "hibernation" state in orbit allows her to make low-intensity scans of the planet with this sense. To victims, it is usually perceived as a scream in the back of their minds, constantly changing in pitch and tone. However, she was capable of keeping it inaudible.
The Simurgh exhibits precognition, perfect awareness of the immediate future, and the more she sings/scans the further it reaches. She sees the past in a similar manner, and can focus on a single target for faster information, but is blind to the present moment. The presence of other precognitives obscured possibilities from her sight, as did Eidolon and Scion, and certain other powers. She could see things that were otherwise obscured by looking at people's perceptions of them, or otherwise observing their consequences, as well as by predicting their most likely course.
She uses these scans to make long-term predictions of behavior and activity (in the order of months and years) to turn human beings into rube-goldberg devices, with whole streams or strings of horrific events occurring in areas she's been active. She can influence machines as well as people. Her scan allows her to borrow and copy techniques and mental powers - including Tinker and Thinker powers - and then telekinetically pull together a macro-scale version of their devices from the surrounding materials. With enough knowledge of a subject, she can evoke memories subconsciously through her posture and actions. By placing a target in a stressful environment, this can be used to cause hallucinations.
The Simurgh is also a powerful telekinetic capable of tossing buildings and flight. She could strike a hundred targets simultaneously with thrown debris. She could create "decoys" out of debris capable of fooling Scion.Her telekinesis was seemingly Manton-limited, but could still throw capes around by manipulating debris, cape-created material and costumes. Like all Endbringers, she is immensely durable and strong.
History[edit | edit source]
Background[edit | edit source]
The Simurgh was the third Endbringer to appear, appearing just after the turn of the millennium. She first appeared in Lausanne, Switzerland in December 2002, and initially appeared benevolent and cooperative while psychically manipulating the people around her. Most residents of the Swiss capital, due to exposure to her mental manipulation, became violent and aggressive, attempting to kill as many people as they could and disrupt the world's resistance to the Endbringers as much as possible. This caused havoc throughout the country and the continent with wide ranging consequences. Lausanne's population was barricaded in and bombed. James Tagg was one of the people involved in that campaign.
She attacked London on August 12th, 2003. It is unknown what the outcome of this event was.
She also attacked Madison, Wisconsin, in December 2009. Heroes won, but as in previous attacks the aftermath necessitated the quarantine of the city. The Travelers were created as a by-product of this attack, which set the stage for multiple other events.
The Simurgh also attacked Canberra on February 24th, 2011; the event was a Scion no-show, but a Legend/Eidolon victory. The aftermath of this attack necessitated the construction of a dome around the city. This was a factor in Canary having a highly biased trial that sent her to the birdcage.
Post-Slaughterhouse Nine[edit | edit source]
The Travelers and the emergence of The Echidna performed their intended function, it is unknown if the resultant portal was planned. The revelation of Cauldron to the larger parahuman community and the subsequent schisms in The Protectorate was likely planned.
Post-Echidna[edit | edit source]
The Simurgh's use of the Travelers culminates in the near-assassination of Chevalier and Tattletale and the death of Accord by the expelled Traveler member Perdition at New Delhi. It is unknown whether the death of Behemoth was predicted, given Scion's and Eidolon's interference.
Post-Gold Morning[edit | edit source]
Ward[edit | edit source]
She is recorded as being inactive for the two years since.
Post-Goddess' Takeover[edit | edit source]
Post-Attack on Teacher[edit | edit source]
Simurgh switched her nest from Kronos to Fortuna. According to the Wardens' think-tank Simurgh scrambles Fortuna's communication. Simurgh had managed to outplan the titan. Their duel was interrupted by the interference in The Shardspace.
After ensuring her domination over Fortuna Titan, Simurgh set up Cryptid emotionally, sabotaged Dragon's efforts, and fed pieces of herself to the Machine Army. Whereas before she acted to create a future where Humanity wipes itself out in three hundred years, now she acts all in the service of preserving and extending the Cycle, and humanity by extension, until the arrival of another Entity in three to four billion years. She skipped attending the Wardens' meeting.
When the Wardens attempted an assault on her, she humored them for a while, then deployed the Machine Army to tie their forces, and went straight to their HQ. She later ambushed the leading group, that was securing the complex, killing several heroes in the process. Meanwhile, Simurgh-compromised individuals put pressure on the Wardens thinkers.
The Simurgh for a short period took over the Mathers Giant, that was used to sedate all her other victims. It allowed her to wreak a massive chaos and kill a dozen or so capes. Antares was able to turn the tide by disabling the Giant and temporarily blinding the Simurgh to the people present with Dinah Alcott's help. The Simurgh was cut in half with Precipice's blades, but escaped.
Chapter Appearances[edit | edit source]
Quotes[edit | edit source]
- "She seemed human, but fifteen or so feet tall, waif-thin, and unclothed. Her hair whipped around her, nearly as long as she was tall and platinum-white. The most shocking part of it all was the wings; she had so many, asymmetrical and illogical in their arrangement, each with pristine white feathers. The three largest wings folded around her protectively, far too large in proportion to her body, even with her height. Other wings of varying size fanned out from the joints of others, from the wing tips, and from her spine. Some seemed to be positioned to give the illusion of modesty, angled around her chest and pelvis." - Migration 17.1
- "She turned to one side, and Krouse could make out her face. Her features were delicate with high cheekbones. Her eyes were gray from corner to corner. And cold. There was nothing he could point to, no particular feature or quality that could help him explain why or how, but seeing her face made it harder to ascribe any kind of human quality to her. If he’d been thinking she had a sense of modesty before, he didn’t now." - Migration 17.1
Trivia[edit | edit source]
- This article includes information from a chapter that Wildbow said he would likely change later.
- Has a habit of attacking a country's capital.
- A branch of The Fallen was themed around the Simurgh, high profile members dressed in white.
- Most of Simurgh's fanarts tend to seriously under-scale the size of her wings.
- "Simurgh" is a benevolent, mythical flying creature. It is sometimes equated with other mythological birds such as Arabic Anqā, Persian Homā or Turkic Kerkés, Semrug, Semurg, Samran, and Samruk.
- "Ziz" is the third creature in what can be called an Abrahamic trinity of beasts. As Leviathan is first among the creatures of the water, and Behemoth is first among the creatures of the land, Ziz is first among the creatures of the air. This serves as a larger clue to the Endbringers' constructed nature that they deliberately tap into these belief structures.
- In Isaiah 6:2, above the throne of God "...were seraphim, each with six wings: With two wings they covered their faces, with two they covered their feet, and with two they were flying." In the Bible "feet" often stood as a euphemism for genitalia (Deut 28: 57) (Ezekiel 16:25). Simurgh's multiple wings and attempt at modesty might, therefore, be a reference to Biblical seraphim.
Fanart Gallery[edit | edit source]
[edit | edit source]
|Behemoth † • Leviathan † • The Simurgh • Khonsu * • Tohu * • Bohu *|
|Endbringers||Behemoth † • Leviathan † • The Simurgh • Khonsu * • Tohu * • Bohu *|
|Titans||The Kronos Titan † • Titan Eve † • Titan Fortuna † • The Nemean Titan † • Titan Arachne † • Titan Oberon † • The Ashen Titan † • Titan Skadi † • The Ophion Titan † • The Strange Titan † • Auger † • Titaness Amenonuhoko † • The Flowing Titan † • Drillbit † • The Liminal Titan † • Pouffe † • Valkyrie † • Morgana † • Yakshini † • Ashoka † • Ghast †|
|Groups||The Slaughterhouse Nine ‡ • Three Blasphemies • The Machine Army|
|Parahumans||Ash Beast † • Echidna † • Khepri ‡ • Nilbog • Pastor † • Scion † • Sleeper • The Tower †|